Tuesday, December 15, 2009

Battle system confusion

I am still at a loss of which battle system I am going to use… I was thinking of originally using a heavily simplified version of Gurps 4.0, but this raises a problem. The amount of starting points.

Heroic (100-200 points): People at the
realistic pinnacle of physical, mental, or
social achievement; e.g., Navy SEALs,
world-class scientists, and millionaires.

You see that is a rather large amount of points for the player to try to spend in character creation via text commands.

I suppose I could set it to do it in a hybrid set up of first you use the standard menu system to choose the stat to modify then you type in the number that you wish to insert into there

Another theory is pre built characters.

Also I could scale them down a tad

Competent (50-75 points): Athletes, cops,
wealthy gentry . . . anyone who would have
a clear edge over “average” people on an
adventure.

In the end I am not even sure if I will use this system…

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