This blog was mainly going to be purely for programming… but I decided since I am very inconsistent with how often I program, I am going to use this blog for all very nerdy things. So first up is that my friend Eastwood has decided to start up his D&D campaign again.
This time he has allowed us to roll up new characters rather than just use the premades.
So I used Wizards character generator and built Quest again from scratch, though he is mainly the same.
=Created Using Wizards of the Coast D&DI Character Builder =
Quest, level 1
Tiefling, Warlord
Build: Inspiring Warlord
Commanding Presence: Tactical Presence
FINAL ABILITY SCORES
Str 18, Con 11, Dex 10, Int 12, Wis 8, Cha 16.
STARTING ABILITY SCORES
Str 18, Con 11, Dex 10, Int 10, Wis 8, Cha 14.
AC: 15 Fort: 15 Reflex: 12 Will: 14
HP: 23 Surges: 7 Surge Value: 5
TRAINED SKILLS
Diplomacy +8, Intimidate +8, Athletics +8, History +6
UNTRAINED SKILLS
Acrobatics -1, Arcana +1, Bluff +5, Dungeoneering -1, Endurance -1, Heal -1, Insight -1, Nature -1, Perception -1, Religion +1, Stealth +1, Streetwise +3, Thievery -1
FEATS
Level 1: Improved Inspiring Word
POWERS
Warlord at-will 1: Wolf Pack Tactics
Warlord at-will 1: Viper's Strike
Warlord encounter 1: Hammer and Anvil
Warlord daily 1: Lead the Attack
ITEMS
Longsword, Light Shield, Adventurer's Kit, Crossbow, Crossbow Bolt (5), Hide Armor
=Created Using Wizards of the Coast D&DI Character Builder =
I have also been playing in a WHFRP 2nd Edition campaign as well, so far it is almost hilarious how screwed we are. The healer contracted a disease that is extremely horrifying that is passed by touch. He has to touch us to heal us...